Made in conjunction with Jan (2064167) *aka Jen. 

(Jan's contributor status is pending)   "No more" - Jen

Presenting EWQ:

EWQ is a 3D unity based iterative game all about clicking; For best results do not play the game in the fullscreen window, instead just use the page embed, as well as enabling hardware acceleration on the browser. The game's was built around being played at 1920x1080p with an unlocked frame rate so keep that in mind. 

If it does not run optimally; Here is a desktop build of the game: https://drive.google.com/file/d/11rF8PdrbvSItcD1xvqP4c4qAJUV-PWQJ/view?usp=shari...

Updated desktop version of the game with more forgiving input timers, with some other changes too, after user feedback, embed will be changed once upload restriction is gone: https://drive.google.com/file/d/1qFtUHjP8L6lp2F7inBD-ByTLsu-JvCIr/view?usp=shari...

*Note game has to be played using the file at the moment, as I am unable to upload the new Webgl version of the game until the voting period ends so please use the unity builds; sorry for any inconvenience.

The game is based on your inputs; You will buttons in order to build up your score so you can get to the next upgrade. You reach certain tiers in order to recieve the next upgrade.. The inputs are "E", "W" and "Q" in order of progression, with "1" being the input to get to the next upgrade. Keep playing and see if you can hit any of the secrets.. Thanks for checking this out and enjoy.

Video Trailer linkhttps://drive.google.com/file/d/1ER7bQ-H4U_jlDzigD0-LeTDDy9ZeZkK2/view?usp=shari...

(^UP students only)
Credits:

Game Design Jan, Game mechanics and processes.

Main Game Script Kelvin, with contributions and linking it to the UI done by Jan.

UI Design Jan, Scene system and transitions.

3D Models, all done in 3DS Max:

  • Old style mouse and modern office mouse by Kelvin.
  • Gaming mouse By Jan
  • *3D renders by Kelvin in Blender

UVMapping and Texturing all done in blender by Kelvin

Trailer (60 second video clip)

  • Main voice over by Jan
  • Editing by Kelvin, made with Da Vinci Resolve, file conversions with FFMPEG

Game Music by Kelvin, with input and help from Jan. Made using LMMS

Resources Used:

Jan: 

Kelvin:

Programs used:

Development log

Leave a comment

Log in with itch.io to leave a comment.